Specific rules for the hackathon will be announced during Opening Ceremonies, and are subject to change at that time. Further rules changes may occur throughout the weekend in response to questions and emerging issues. Such changes will be announced if and when they occur.
The following rules have been set at this time:
- Teams may have a maximum size of 8 members, excluding mentors and roving participants that assist multiple teams such as voice actors, composers, and other specialists.
- Teams may use content from third-party sources such as the asset store provided that the judges are provided with all details of this use during judging.
- Teams may use content from their own prior existing projects provided that they clear this use with the event organizers. This is to ensure that all teams have access to a similar pool of resources.
- Teams must register using the forms provided on Saturday evening in order to be eligible for prizes.
- Projects must be produced on-site at the hackathon. The organizers will make exceptions to this rule for teams that require other environments, for example, for filming a 360 scene outdoors.
- Announcements will be made using the event's Slack channel. Though attempts will be made to inform teams of any announcements in person, this is not guaranteed. It is the responsibility of each team to monitor the Slack channel for any important information.
In a change from previous events, we will allocate work spaces to teams on Friday night. Teams will no longer be able to claim spaces in a free-for-all as they have previously. We will be looking into pipe & drape dividers to help divide the main room and prevent interference between equipment.
Code of Conduct
We, the Seattle VR Hackathon Organizers, are committed to making the VR Hackathon a harassment-free experience for everyone, regardless of gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, ethnicity, nationality, religion, or technical expertise (or lack of any of the aforementioned).
We will not tolerate harassment of any kind. Harassment may include verbal abuse, sexually explicit or derogatory language, offensive or sexual cartoons or materials, mimicry, offensive gestures, unwelcome sexual advances, and telling of jokes offensive to others in the community. In general, sexual advances of any kind are considered unwelcome by default and are not appropriate at this event.
Drugs and alcohol are not permitted on site. Individuals who appear intoxicated or otherwise under the influence of drugs or alcohol will be asked to leave the event until they have recovered.
If, in the eyes of the Organizers, a hackathon participant is seen to have violated these rules, they may be warned, sanctioned, or asked to leave the hackathon without a refund (if applicable). In other words, just do the following: be aware of your actions and their effects on others; don’t treat the hackathon like a dating sim; and, in general, be nice to one another.
The following terms apply to participation in this event (the "Hackathon"). Attendees may create original solutions, prototypes, datasets, scripts, or other content, materials, discoveries or inventions (a “Submission”). The Hackathon is organized by the Seattle Immersive Technology Association (the "Hackathon Organizer").
Entrants retain ownership of all intellectual and industrial property rights (including moral rights) in and to Submissions.
As a condition of submission, Entrants grant the Hackathon Organizer, its subsidiaries, agents and partner companies, a perpetual, irrevocable, worldwide, royalty-free, and non-exclusive license to use, reproduce, adapt, modify, publish, distribute, publicly perform, create a derivative work from, and publicly display the Submission.
Entrants provide Submissions on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE.